The retro gaming scene continues to grow, driving an inevitable surge in demand for both vintage games and systems capable of running them—though finding these relics becomes harder (and pricier) with time. Fortunately, hardware emulation has come to the rescue, with more manufacturers producing FPGA consoles that perfectly replicate the capabilities and experience of original hardware.
Months ago, I published an article reporting that Analogue, a specialist in FPGA consoles, had announced its Nintendo 64 recreation, the Analogue 3D. Weeks earlier, I covered a Brazilian company’s ambitious project to launch an FPGA version of the unreleased SEGA Neptune —a hybrid Mega Drive with a built-in 32X that SEGA prototyped but never produced. Now, the spotlight turns to Sony’s first console, the iconic PlayStation, specifically its first revision, the PS One.
Retro Remake stunned the world with the announcement of the SuperStation One. Until now, PlayStation games could be played on systems like the MiSTer FPGA, but no FPGA console offered compatibility with original peripherals. This beauty not only lets us enjoy fifth-generation classics but also allows us to use our old controllers and even resume decades-old save files from original memory cards.
No joke: this system supports original controllers, peripherals, and memory cards thanks to two built-in PS1 SNAC ports, which act as FPGA adapters for legacy hardware. These adapters even work with light guns, the MultiTap, PlayStation Mouse, Ace Combat flight sticks, steering wheels, and more. It remains to be seen if rarer peripherals, like Japanese-exclusive train sim controllers, will function.
What truly sets the SuperStation One apart is its inclusion of every video output type—even those that were standard in the ’90s but have since vanished. CRT owners can enjoy their setups without adapters, as the console features VGA, DIN10, Composite (RCA), and Component (RGB) ports.
For audio, the device boasts a TOSLINK digital output for top-tier quality and a 3.5mm analog port, covering all bases.
The console includes multiple USB ports: one Type-C for power and three Type-A for controllers. It also has an Ethernet port for stable connections, a TF card slot for loading software, and an expansion slot for an optional Dock (sold separately) to create the ultimate setup.
The SuperStation One connects to the internet via Wi-Fi or Ethernet and includes Bluetooth for wireless controllers. It also has an NFC reader compatible with Zaparoo for launching games and executing programmed actions.
Since the hardware is fully compatible with MiSTer FPGA, users can run games from other systems by loading the desired core. This exponentially expands the device’s capabilities, making it a multi-system emulation powerhouse.
While the console alone can run game backups and ROMs, physical media enthusiasts can opt for the SuperDock. This add-on includes a CD drive, an M.2 SSD slot, and four extra USB Type-A ports, enabling play from original discs and expanded storage.
Reservations are currently open at a price of $5. There is no release date or final price yet, but its creators hope it will be around $40 when it is available.
The SuperStation One is available for pre-order at $180—a steal compared to similar devices. Shipping is slated for Q4 2025 or earlier. The SuperDock can only be pre-ordered with the console (not separately) and comes in three colors: classic gray (matching the original PS One), matte black, or translucent blue.
Cyclone V FPGA
128MB BGA SDRAM
24-Bit ADV7125 Video DAC
Built-in Wi-Fi and Bluetooth
NFC reader with Zaparoo support
Active/passive cooling support
HDMI 1536p/1440p
VGA
DIN10
Composite/RCA
Component
3.5mm Analog
TOSLINK Digital
USB Type-C (power)
3x USB Type-A
Ethernet
TF card slot
Dual PS1 SNAC ports
SuperDock expansion slot
SuperStation One
64GB Micro SD (pre-installed)
HDMI cable
USB Type-C cable